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GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The GNU General Public License is a free, copyleft license for
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The licenses for most software and other practical works are designed
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software for all its users. We, the Free Software Foundation, use the
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GNU General Public License for most of our software; it applies also to
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When we speak of free software, we are referring to freedom, not
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"Additional permissions" are terms that supplement the terms of this
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||||
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|
||||
You may not propagate or modify a covered work except as expressly
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||||
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||||
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|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
116
live2d-widget/README.html
Normal file
116
live2d-widget/README.html
Normal file
@@ -0,0 +1,116 @@
|
||||
<h1 id="Live2D-Widget"><a href="#Live2D-Widget" class="headerlink" title="Live2D Widget"></a>Live2D Widget</h1><p><img src="https://forthebadge.com/images/badges/built-with-love.svg"><br><img src="https://forthebadge.com/images/badges/uses-html.svg"><br><img src="https://forthebadge.com/images/badges/made-with-javascript.svg"><br><img src="https://forthebadge.com/images/badges/contains-cat-gifs.svg"><br><img src="https://forthebadge.com/images/badges/powered-by-electricity.svg"><br><img src="https://forthebadge.com/images/badges/makes-people-smile.svg"></p>
|
||||
<h2 id="特性-Feature"><a href="#特性-Feature" class="headerlink" title="特性 Feature"></a>特性 Feature</h2><p>在网页中添加 Live2D 看板娘。兼容 PJAX,支持无刷新加载。<br>Add Live2D widget to web page. Compatible with PJAX.</p>
|
||||
<p><img src="assets/screenshot-2.png" width="280"><img src="assets/screenshot-3.png" width="280"><img src="assets/screenshot-1.png" width="270"></p>
|
||||
<p>(注:以上人物模型仅供展示之用,本仓库并不包含任何模型。)</p>
|
||||
<p>你也可以查看示例网页:</p>
|
||||
<ul>
|
||||
<li>在 <a href="https://zhangshuqiao.org/">米米的博客</a> 的左下角可查看效果</li>
|
||||
<li><a href="https://mi.js.org/live2d-widget/demo/demo.html">demo.html</a>,展现基础功能</li>
|
||||
<li><a href="https://mi.js.org/live2d-widget/demo/login.html">login.html</a>,仿 NPM 的登陆界面</li>
|
||||
</ul>
|
||||
<h2 id="使用-Usage"><a href="#使用-Usage" class="headerlink" title="使用 Usage"></a>使用 Usage</h2><p>如果你是小白,或者只需要最基础的功能,那么只用将这一行代码加入 html 页面的 <code>head</code> 或 <code>body</code> 中,即可加载看板娘:</p>
|
||||
<pre><code class="xml"><script src="https://fastly.jsdelivr.net/gh/stevenjoezhang/live2d-widget@latest/autoload.js"></script>
|
||||
</code></pre>
|
||||
<p>添加代码的位置取决于你的网站的构建方式。例如,如果你使用的是 <a href="https://hexo.io/">Hexo</a>,那么需要在主题的模版文件中添加以上代码。对于用各种模版引擎生成的页面,修改方法类似。<br>如果网站启用了 PJAX,由于看板娘不必每页刷新,需要注意将该脚本放到 PJAX 刷新区域之外。</p>
|
||||
<p><strong>但是!我们强烈推荐自己进行配置,让看板娘更加适合你的网站!</strong><br>如果你有兴趣自己折腾的话,请看下面的详细说明。</p>
|
||||
<h2 id="配置-Configuration"><a href="#配置-Configuration" class="headerlink" title="配置 Configuration"></a>配置 Configuration</h2><p>你可以对照 <code>autoload.js</code> 的源码查看可选的配置项目。<code>autoload.js</code> 会自动加载三个文件:<code>waifu.css</code>,<code>live2d.min.js</code> 和 <code>waifu-tips.js</code>。<code>waifu-tips.js</code> 会创建 <code>initWidget</code> 函数,这就是加载看板娘的主函数。<code>initWidget</code> 函数接收一个 Object 类型的参数,作为看板娘的配置。以下是配置选项:</p>
|
||||
<table>
|
||||
<thead>
|
||||
<tr>
|
||||
<th>选项</th>
|
||||
<th>类型</th>
|
||||
<th>默认值</th>
|
||||
<th>说明</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody><tr>
|
||||
<td><code>waifuPath</code></td>
|
||||
<td><code>string</code></td>
|
||||
<td><code>https://fastly.jsdelivr.net/gh/stevenjoezhang/live2d-widget@latest/waifu-tips.json</code></td>
|
||||
<td>看板娘资源路径,可自行修改</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>apiPath</code></td>
|
||||
<td><code>string</code></td>
|
||||
<td><code>https://live2d.fghrsh.net/api/</code></td>
|
||||
<td>API 路径,可选参数</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>cdnPath</code></td>
|
||||
<td><code>string</code></td>
|
||||
<td><code>https://fastly.jsdelivr.net/gh/fghrsh/live2d_api/</code></td>
|
||||
<td>CDN 路径,可选参数</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td><code>tools</code></td>
|
||||
<td><code>string[]</code></td>
|
||||
<td>见 <code>autoload.js</code></td>
|
||||
<td>加载的小工具按钮,可选参数</td>
|
||||
</tr>
|
||||
</tbody></table>
|
||||
<p>其中,<code>apiPath</code> 和 <code>cdnPath</code> 两个参数设置其中一项即可。<code>apiPath</code> 是后端 API 的 URL,可以自行搭建,并增加模型(需要修改的内容比较多,此处不再赘述),可以参考 <a href="https://github.com/fghrsh/live2d_api">live2d_api</a>。而 <code>cdnPath</code> 则是通过 jsDelivr 这样的 CDN 服务加载资源,更加稳定。</p>
|
||||
<h2 id="自定义-Customization"><a href="#自定义-Customization" class="headerlink" title="自定义 Customization"></a>自定义 Customization</h2><p>如果以上「配置」部分提供的选项还不足以满足你的需求,那么你可以自己进行修改。本仓库的目录结构如下:</p>
|
||||
<ul>
|
||||
<li><code>src/waifu-tips.js</code> 包含了按钮和对话框的逻辑;</li>
|
||||
<li><code>waifu-tips.js</code> 是由 <code>src/waifu-tips.js</code> 自动打包生成的,不建议直接修改;</li>
|
||||
<li><code>waifu-tips.json</code> 中定义了触发条件(<code>selector</code>,CSS 选择器)和触发时显示的文字(<code>text</code>);</li>
|
||||
<li><code>waifu.css</code> 是看板娘的样式表。</li>
|
||||
</ul>
|
||||
<p><code>waifu-tips.json</code> 中默认的 CSS 选择器规则是对 Hexo 的 <a href="http://github.com/next-theme/hexo-theme-next">NexT 主题</a> 有效的,为了适用于你自己的网页,可能需要自行修改,或增加新内容。<br><strong>警告:<code>waifu-tips.json</code> 中的内容可能不适合所有年龄段,或不宜在工作期间访问。在使用时,请自行确保它们是合适的。</strong></p>
|
||||
<p>要在本地部署本项目的开发测试环境,你需要安装 Node.js 和 npm,然后执行以下命令:</p>
|
||||
<pre><code class="bash">git clone https://github.com/stevenjoezhang/live2d-widget.git
|
||||
npm install
|
||||
npm run build
|
||||
</code></pre>
|
||||
<p>如果有任何疑问,欢迎提 Issue。如果有任何修改建议,欢迎提 Pull Request。</p>
|
||||
<h2 id="部署-Deploy"><a href="#部署-Deploy" class="headerlink" title="部署 Deploy"></a>部署 Deploy</h2><p>在本地完成了修改后,你可以将修改后的项目部署在服务器上,或者通过 CDN 加载,以便在网页中使用。</p>
|
||||
<h3 id="Using-CDN"><a href="#Using-CDN" class="headerlink" title="Using CDN"></a>Using CDN</h3><p>要自定义有关内容,可以把这个仓库 Fork 一份,然后把修改后的内容通过 git push 到你的仓库中。这时,使用方法对应地变为</p>
|
||||
<pre><code class="xml"><script src="https://fastly.jsdelivr.net/gh/username/live2d-widget@latest/autoload.js"></script>
|
||||
</code></pre>
|
||||
<p>将此处的 <code>username</code> 替换为你的 GitHub 用户名。为了使 CDN 的内容正常刷新,需要创建新的 git tag 并推送至 GitHub 仓库中,否则此处的 <code>@latest</code> 仍然指向更新前的文件。此外 CDN 本身存在缓存,因此改动可能需要一定的时间生效。相关文档:</p>
|
||||
<ul>
|
||||
<li><a href="https://git-scm.com/book/en/v2/Git-Basics-Tagging">Git Basics - Tagging</a></li>
|
||||
<li><a href="https://docs.github.com/en/repositories/releasing-projects-on-github/managing-releases-in-a-repository">Managing releases in a repository</a></li>
|
||||
</ul>
|
||||
<h3 id="Self-host"><a href="#Self-host" class="headerlink" title="Self-host"></a>Self-host</h3><p>你也可以直接把这些文件放到服务器上,而不是通过 CDN 加载。</p>
|
||||
<ul>
|
||||
<li>如果你能够通过 <code>ssh</code> 连接你的主机,请把 Fork 并修改后的代码仓库克隆到服务器上。</li>
|
||||
<li>如果你的主机无法用 <code>ssh</code> 连接(例如一般的虚拟主机),请在本地修改好代码后,通过 <code>ftp</code> 等方式将文件上传到主机的网站的目录下。</li>
|
||||
<li>如果你是通过 Hexo 等工具部署的静态博客,请把本项目的代码放在博客源文件目录下(例如 <code>source</code> 目录)。重新部署博客时,相关文件就会自动上传到对应的路径下。为了避免这些文件被 Hexo 插件错误地修改,可能需要设置 <code>skip_render</code>。</li>
|
||||
</ul>
|
||||
<p>这样,整个项目就可以通过你的域名访问了。不妨试试能否正常地通过浏览器打开 <code>autoload.js</code> 和 <code>live2d.min.js</code> 等文件,并确认这些文件的内容是完整和正确的。<br>一切正常的话,接下来修改 <code>autoload.js</code> 中的常量 <code>live2d_path</code> 为 <code>live2d-widget</code> 这一目录的 URL 即可。比如说,如果你能够通过</p>
|
||||
<pre><code>https://example.com/path/to/live2d-widget/live2d.min.js
|
||||
</code></pre>
|
||||
<p>访问到 <code>live2d.min.js</code>,那么就把 <code>live2d_path</code> 的值修改为</p>
|
||||
<pre><code>https://example.com/path/to/live2d-widget/
|
||||
</code></pre>
|
||||
<p>路径末尾的 <code>/</code> 一定要加上。<br>完成后,在你要添加看板娘的界面加入</p>
|
||||
<pre><code class="xml"><script src="https://example.com/path/to/live2d-widget/autoload.js"></script>
|
||||
</code></pre>
|
||||
<p>就可以加载了。</p>
|
||||
<h2 id="鸣谢-Thanks"><a href="#鸣谢-Thanks" class="headerlink" title="鸣谢 Thanks"></a>鸣谢 Thanks</h2><p><a href="https://www.browserstack.com/"><img height="80" src="https://live.browserstack.com/images/opensource/browserstack-logo.svg" alt="BrowserStack Logo"></a></p>
|
||||
<blockquote>
|
||||
<p>感谢 BrowserStack 容许我们在真实的浏览器中测试此项目。<br>Thanks to <a href="https://www.browserstack.com/">BrowserStack</a> for providing the infrastructure that allows us to test in real browsers!</p>
|
||||
</blockquote>
|
||||
<p><a href="https://www.jsdelivr.com"><img height="80" src="https://raw.githubusercontent.com/jsdelivr/jsdelivr-media/master/default/svg/jsdelivr-logo-horizontal.svg"></a></p>
|
||||
<blockquote>
|
||||
<p>感谢 jsDelivr 提供的 CDN 服务。<br>Thanks jsDelivr for providing public CDN service.</p>
|
||||
</blockquote>
|
||||
<p>代码自这篇博文魔改而来:<br><a href="https://www.fghrsh.net/post/123.html">https://www.fghrsh.net/post/123.html</a></p>
|
||||
<p>感谢 <a href="https://hitokoto.cn/">一言</a> 提供的语句接口。</p>
|
||||
<p>点击看板娘的纸飞机按钮时,会出现一个彩蛋,这来自于 <a href="http://www.websiteasteroids.com/">WebsiteAsteroids</a>。</p>
|
||||
<h2 id="更多-More"><a href="#更多-More" class="headerlink" title="更多 More"></a>更多 More</h2><p>更多内容可以参考:<br><a href="https://nocilol.me/archives/lab/add-dynamic-poster-girl-with-live2d-to-your-blog-02">https://nocilol.me/archives/lab/add-dynamic-poster-girl-with-live2d-to-your-blog-02</a><br><a href="https://github.com/xiazeyu/live2d-widget.js">https://github.com/xiazeyu/live2d-widget.js</a><br><a href="https://github.com/summerscar/live2dDemo">https://github.com/summerscar/live2dDemo</a></p>
|
||||
<p>关于后端 API 模型:<br><a href="https://github.com/xiazeyu/live2d-widget-models">https://github.com/xiazeyu/live2d-widget-models</a><br><a href="https://github.com/xiaoski/live2d_models_collection">https://github.com/xiaoski/live2d_models_collection</a></p>
|
||||
<p>除此之外,还有桌面版本:<br><a href="https://github.com/amorist/platelet">https://github.com/amorist/platelet</a><br><a href="https://github.com/akiroz/Live2D-Widget">https://github.com/akiroz/Live2D-Widget</a><br><a href="https://github.com/zenghongtu/PPet">https://github.com/zenghongtu/PPet</a><br><a href="https://github.com/LikeNeko/L2dPetForMac">https://github.com/LikeNeko/L2dPetForMac</a></p>
|
||||
<p>以及 Wallpaper Engine:<br><a href="https://github.com/guansss/nep-live2d">https://github.com/guansss/nep-live2d</a></p>
|
||||
<h2 id="许可证-License"><a href="#许可证-License" class="headerlink" title="许可证 License"></a>许可证 License</h2><p>Released under the GNU General Public License v3<br><a href="http://www.gnu.org/licenses/gpl-3.0.html">http://www.gnu.org/licenses/gpl-3.0.html</a></p>
|
||||
<p>本仓库并不包含任何模型,用作展示的所有 Live2D 模型、图片、动作数据等版权均属于其原作者,仅供研究学习,不得用于商业用途。</p>
|
||||
<p>Live2D 官方网站:<br><a href="https://www.live2d.com/en/">https://www.live2d.com/en/</a><br><a href="https://live2d.github.io/">https://live2d.github.io</a></p>
|
||||
<p>Live2D Cubism Core は Live2D Proprietary Software License で提供しています。<br><a href="https://www.live2d.com/eula/live2d-proprietary-software-license-agreement_en.html">https://www.live2d.com/eula/live2d-proprietary-software-license-agreement_en.html</a><br>Live2D Cubism Components は Live2D Open Software License で提供しています。<br><a href="http://www.live2d.com/eula/live2d-open-software-license-agreement_en.html">http://www.live2d.com/eula/live2d-open-software-license-agreement_en.html</a></p>
|
||||
<blockquote>
|
||||
<p>The terms and conditions do prohibit modification, but obfuscating in <code>live2d.min.js</code> would not be considered illegal modification.</p>
|
||||
</blockquote>
|
||||
<p><a href="https://community.live2d.com/discussion/140/webgl-developer-licence-and-javascript-question">https://community.live2d.com/discussion/140/webgl-developer-licence-and-javascript-question</a></p>
|
||||
<h2 id="更新-Update"><a href="#更新-Update" class="headerlink" title="更新 Update"></a>更新 Update</h2><p>2018年10月31日,由 fghrsh 提供的原 API 停用,请更新至新地址。参考文章:<br><a href="https://www.fghrsh.net/post/170.html">https://www.fghrsh.net/post/170.html</a></p>
|
||||
<p>2020年1月1日起,本项目不再依赖于 jQuery。</p>
|
||||
<p>2022年11月1日起,本项目不再需要用户单独加载 Font Awesome。</p>
|
||||
BIN
live2d-widget/assets/screenshot-1.png
Normal file
BIN
live2d-widget/assets/screenshot-1.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 48 KiB |
BIN
live2d-widget/assets/screenshot-2.png
Normal file
BIN
live2d-widget/assets/screenshot-2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 320 KiB |
BIN
live2d-widget/assets/screenshot-3.png
Normal file
BIN
live2d-widget/assets/screenshot-3.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 242 KiB |
62
live2d-widget/autoload.js
Normal file
62
live2d-widget/autoload.js
Normal file
@@ -0,0 +1,62 @@
|
||||
// live2d_path 参数建议使用绝对路径
|
||||
//const live2d_path = "https://fastly.jsdelivr.net/gh/stevenjoezhang/live2d-widget@latest/";
|
||||
const live2d_path = "http://blog.llbzow,tk/path/to/live2d-widget/";
|
||||
|
||||
// 封装异步加载资源的方法
|
||||
function loadExternalResource(url, type) {
|
||||
return new Promise((resolve, reject) => {
|
||||
let tag;
|
||||
|
||||
if (type === "css") {
|
||||
tag = document.createElement("link");
|
||||
tag.rel = "stylesheet";
|
||||
tag.href = url;
|
||||
}
|
||||
else if (type === "js") {
|
||||
tag = document.createElement("script");
|
||||
tag.src = url;
|
||||
}
|
||||
if (tag) {
|
||||
tag.onload = () => resolve(url);
|
||||
tag.onerror = () => reject(url);
|
||||
document.head.appendChild(tag);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
// 加载 waifu.css live2d.min.js waifu-tips.js
|
||||
if (screen.width >= 768) {
|
||||
Promise.all([
|
||||
loadExternalResource(live2d_path + "waifu.css", "css"),
|
||||
loadExternalResource(live2d_path + "live2d.min.js", "js"),
|
||||
loadExternalResource(live2d_path + "waifu-tips.js", "js")
|
||||
]).then(() => {
|
||||
// 配置选项的具体用法见 README.md
|
||||
initWidget({
|
||||
waifuPath: live2d_path + "waifu-tips.json",
|
||||
//apiPath: "https://live2d.fghrsh.net/api/",
|
||||
cdnPath: "https://fastly.jsdelivr.net/gh/fghrsh/live2d_api/",
|
||||
tools: ["hitokoto", "asteroids", "switch-model", "switch-texture", "photo", "info", "quit"]
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
console.log(`
|
||||
く__,.ヘヽ. / ,ー、 〉
|
||||
\ ', !-─‐-i / /´
|
||||
/`ー' L//`ヽ、
|
||||
/ /, /| , , ',
|
||||
イ / /-‐/ i L_ ハ ヽ! i
|
||||
レ ヘ 7イ`ト レ'ァ-ト、!ハ| |
|
||||
!,/7 '0' ´0iソ| |
|
||||
|.从" _ ,,,, / |./ |
|
||||
レ'| i>.、,,__ _,.イ / .i |
|
||||
レ'| | / k_7_/レ'ヽ, ハ. |
|
||||
| |/i 〈|/ i ,.ヘ | i |
|
||||
.|/ / i: ヘ! \ |
|
||||
kヽ>、ハ _,.ヘ、 /、!
|
||||
!'〈//`T´', \ `'7'ーr'
|
||||
レ'ヽL__|___i,___,ンレ|ノ
|
||||
ト-,/ |___./
|
||||
'ー' !_,.:
|
||||
`);
|
||||
34
live2d-widget/demo/demo.html
Normal file
34
live2d-widget/demo/demo.html
Normal file
@@ -0,0 +1,34 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<title>Live2D 看板娘 / Demo</title>
|
||||
<style>
|
||||
#github svg {
|
||||
transition: all 1s;
|
||||
fill: #222;
|
||||
color: #fff;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 0;
|
||||
border: 0;
|
||||
width: 80px;
|
||||
height: 80px;
|
||||
}
|
||||
#github:hover svg {
|
||||
width: 160px;
|
||||
height: 160px;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<a id="github" href="https://github.com/stevenjoezhang/live2d-widget" target="_blank" title="Visit the open-source code on GitHub!">
|
||||
<svg viewBox="0 0 250 250" aria-hidden="true">
|
||||
<path d="M0,0 L115,115 L130,115 L142,142 L250,250 L250,0 Z"></path>
|
||||
<path d="M128.3,109.0 C113.8,99.7 119.0,89.6 119.0,89.6 C122.0,82.7 120.5,78.6 120.5,78.6 C119.2,72.0 123.4,76.3 123.4,76.3 C127.3,80.9 125.5,87.3 125.5,87.3 C122.9,97.6 130.6,101.9 134.4,103.2" fill="currentColor" class="octo-arm"></path>
|
||||
<path d="M115.0,115.0 C114.9,115.1 118.7,116.5 119.8,115.4 L133.7,101.6 C136.9,99.2 139.9,98.4 142.2,98.6 C133.8,88.0 127.5,74.4 143.8,58.0 C148.5,53.4 154.0,51.2 159.7,51.0 C160.3,49.4 163.2,43.6 171.4,40.1 C171.4,40.1 176.1,42.5 178.8,56.2 C183.1,58.6 187.2,61.8 190.9,65.4 C194.5,69.0 197.7,73.2 200.1,77.6 C213.8,80.2 216.3,84.9 216.3,84.9 C212.7,93.1 206.9,96.0 205.4,96.6 C205.1,102.4 203.0,107.8 198.3,112.5 C181.9,128.9 168.3,122.5 157.7,114.1 C157.9,116.9 156.7,120.9 152.7,124.9 L141.0,136.5 C139.8,137.7 141.6,141.9 141.8,141.8 Z" fill="currentColor" class="octo-body"></path>
|
||||
</svg>
|
||||
</a>
|
||||
<script src="../autoload.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
271
live2d-widget/demo/login.html
Normal file
271
live2d-widget/demo/login.html
Normal file
@@ -0,0 +1,271 @@
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
|
||||
<title>看板娘登陆平台</title>
|
||||
<link rel="stylesheet" href="https://fastly.jsdelivr.net/npm/bootstrap@5/dist/css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="https://fastly.jsdelivr.net/npm/@fortawesome/fontawesome-free@6/css/all.min.css">
|
||||
<script src="../live2d.min.js"></script>
|
||||
<style>
|
||||
html, body {
|
||||
height: 100%;
|
||||
}
|
||||
body {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding-top: 40px;
|
||||
padding-bottom: 40px;
|
||||
background-color: #f5f5f5;
|
||||
}
|
||||
.form-signin {
|
||||
width: 100%;
|
||||
max-width: 330px;
|
||||
padding: 15px;
|
||||
margin: 0 auto;
|
||||
}
|
||||
.form-signin .checkbox {
|
||||
font-weight: 400;
|
||||
}
|
||||
.form-signin .form-control {
|
||||
position: relative;
|
||||
box-sizing: border-box;
|
||||
height: auto;
|
||||
padding: 10px;
|
||||
font-size: 16px;
|
||||
}
|
||||
.form-signin .form-control:focus {
|
||||
z-index: 2;
|
||||
}
|
||||
.form-signin input[type=text] {
|
||||
margin-bottom: -1px;
|
||||
border-bottom-right-radius: 0;
|
||||
border-bottom-left-radius: 0;
|
||||
}
|
||||
.form-signin input[type=password] {
|
||||
margin-bottom: 10px;
|
||||
border-top-left-radius: 0;
|
||||
border-top-right-radius: 0;
|
||||
}
|
||||
#stage {
|
||||
position: relative;
|
||||
}
|
||||
#stage img {
|
||||
width: 100%;
|
||||
margin-bottom: 20px;
|
||||
border-radius: 20px;
|
||||
}
|
||||
#stage button {
|
||||
position: absolute;
|
||||
padding: 0;
|
||||
}
|
||||
#inner {
|
||||
position: relative;
|
||||
background-color: #999;
|
||||
clip-path: circle(120px at center);
|
||||
}
|
||||
#cover {
|
||||
position: absolute;
|
||||
background-color: #CB3837;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
bottom: 10%;
|
||||
transition: all 1s;
|
||||
box-shadow: 0 0 0 5px rgba(0, 0, 0, .1);
|
||||
}
|
||||
#text {
|
||||
position: absolute;
|
||||
bottom: 30%;
|
||||
font-size: 2em;
|
||||
left: 50%;
|
||||
transform: translateX(-50%);
|
||||
opacity: 0.4;
|
||||
font-weight: bold;
|
||||
}
|
||||
#detail {
|
||||
position: absolute;
|
||||
background: rgba(255, 255, 255, .1);
|
||||
width: 100%;
|
||||
height: 10px;
|
||||
bottom: 0;
|
||||
}
|
||||
#handle {
|
||||
position: absolute;
|
||||
background: #ccc;
|
||||
bottom: -2px;
|
||||
box-shadow: 0 1px 0 1px rgba(0, 0, 0, .1);
|
||||
height: 8px;
|
||||
left: 50%;
|
||||
margin-left: -15px;
|
||||
width: 30px;
|
||||
cursor: pointer;
|
||||
}
|
||||
#info {
|
||||
left: 40px;
|
||||
bottom: 20px;
|
||||
}
|
||||
#refresh {
|
||||
right: 40px;
|
||||
bottom: 20px;
|
||||
}
|
||||
#live2d {
|
||||
cursor: grab;
|
||||
height: 300px;
|
||||
width: 300px;
|
||||
}
|
||||
#live2d:active {
|
||||
cursor: grabbing;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body class="text-center">
|
||||
<form class="form-signin" action="login.php" method="post">
|
||||
<div id="stage">
|
||||
<div id="inner">
|
||||
<div id="cover">
|
||||
<div id="text">
|
||||
<span style="color: cyan;">MIMI</span><span style="color: white;">POWERED</span>
|
||||
</div>
|
||||
<div id="detail"></div>
|
||||
<div id="handle"></div>
|
||||
</div>
|
||||
<canvas class="mb-4" id="live2d" width="800" height="800"></canvas>
|
||||
</div>
|
||||
<button class="btn btn-link" id="info"><i class="fa fa-lg fa-info"></i></button>
|
||||
<button class="btn btn-link" id="refresh"><i class="fa fa-lg fa-sync-alt"></i></button>
|
||||
</div>
|
||||
<h1 class="h3 mb-3 fw-normal">看板娘登陆平台</h1>
|
||||
<label for="room" class="sr-only">用户名</label>
|
||||
<input type="text" name="room" class="form-control" placeholder="用户名" required autofocus>
|
||||
<label for="pass" class="sr-only">密码</label>
|
||||
<input type="password" name="pass" class="form-control" placeholder="密码" required>
|
||||
<div class="checkbox mb-4">
|
||||
<label>
|
||||
<input type="checkbox" value="remember-me"> 记住我
|
||||
</label>
|
||||
</div>
|
||||
<div class="d-grid">
|
||||
<button class="btn btn-lg btn-primary" type="submit">登录</button>
|
||||
</div>
|
||||
<p class="mt-5 mb-3 text-muted">Copyleft © Mimi 2019</p>
|
||||
</form>
|
||||
<script>
|
||||
/*
|
||||
* _(:з」∠)_
|
||||
* Created by Shuqiao Zhang in 2019.
|
||||
* https://zhangshuqiao.org
|
||||
*/
|
||||
|
||||
/*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*/
|
||||
window.addEventListener("load", () => {
|
||||
"use strict";
|
||||
|
||||
if (!CSS.supports("clip-path", "circle(120px at center)")) {
|
||||
document.getElementById("stage").innerHTML = '<img src="../assets/screenshot-1.png">';
|
||||
return;
|
||||
}
|
||||
|
||||
const apiPath = "https://live2d.fghrsh.net/api";
|
||||
let state = 0, loading = false,
|
||||
modelId = localStorage.getItem("modelId"),
|
||||
modelTexturesId = localStorage.getItem("modelTexturesId");
|
||||
if (modelId === null) {
|
||||
modelId = 1;
|
||||
modelTexturesId = 53;
|
||||
}
|
||||
loadModel(modelId, modelTexturesId);
|
||||
|
||||
function loadModel(modelId, modelTexturesId) {
|
||||
localStorage.setItem("modelId", modelId);
|
||||
if (modelTexturesId === undefined) modelTexturesId = 0;
|
||||
localStorage.setItem("modelTexturesId", modelTexturesId);
|
||||
loadlive2d("live2d", `${apiPath}/get/?id=${modelId}-${modelTexturesId}`, null);
|
||||
console.log("live2d", `模型 ${modelId}-${modelTexturesId} 加载完成`);
|
||||
setTimeout(() => {
|
||||
coverPosition("80%");
|
||||
state = 2;
|
||||
}, 2000);
|
||||
}
|
||||
|
||||
function loadRandModel() {
|
||||
const modelId = localStorage.getItem("modelId"),
|
||||
modelTexturesId = localStorage.getItem("modelTexturesId");
|
||||
fetch(`${apiPath}/rand_textures/?id=${modelId}-${modelTexturesId}`)
|
||||
.then(response => response.json())
|
||||
.then(result => {
|
||||
loadModel(modelId, result.textures.id);
|
||||
setTimeout(() => {
|
||||
state = 2;
|
||||
coverPosition("80%");
|
||||
loading = false;
|
||||
}, 1000);
|
||||
});
|
||||
}
|
||||
|
||||
function loadOtherModel() {
|
||||
const modelId = localStorage.getItem("modelId");
|
||||
fetch(`${apiPath}/switch/?id=${modelId}`)
|
||||
.then(response => response.json())
|
||||
.then(result => {
|
||||
loadModel(result.model.id);
|
||||
});
|
||||
}
|
||||
|
||||
function coverPosition(pos) {
|
||||
document.getElementById("cover").style.bottom = pos;
|
||||
}
|
||||
|
||||
document.getElementById("info").addEventListener("click", () => {
|
||||
fetch("https://v1.hitokoto.cn")
|
||||
.then(response => response.json())
|
||||
.then(result => {
|
||||
alert("「" + result.hitokoto + "」——" + result.from);
|
||||
});
|
||||
});
|
||||
|
||||
document.getElementById("refresh").addEventListener("click", () => {
|
||||
if (loading) return;
|
||||
state = 0;
|
||||
coverPosition("10%");
|
||||
loading = true;
|
||||
setTimeout(loadRandModel, 1000);
|
||||
});
|
||||
|
||||
document.getElementById("handle").addEventListener("click", () => {
|
||||
if (state === 1) {
|
||||
state = 2;
|
||||
coverPosition("80%");
|
||||
}
|
||||
else if (state === 2) {
|
||||
state = 1;
|
||||
coverPosition("20%");
|
||||
}
|
||||
});
|
||||
|
||||
document.querySelector("input[type=password]").addEventListener("focus", () => {
|
||||
if (state === 2) {
|
||||
state = 1;
|
||||
coverPosition("20%");
|
||||
}
|
||||
});
|
||||
document.querySelector("input[type=password]").addEventListener("blur", () => {
|
||||
if (state === 1) {
|
||||
state = 2;
|
||||
coverPosition("80%");
|
||||
}
|
||||
});
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
1
live2d-widget/live2d.min.js
vendored
Normal file
1
live2d-widget/live2d.min.js
vendored
Normal file
File diff suppressed because one or more lines are too long
1
live2d-widget/package.json
Normal file
1
live2d-widget/package.json
Normal file
@@ -0,0 +1 @@
|
||||
{"name":"live2d-widget","version":"0.9.0","description":"Live2D widget for web pages","main":"autoload.js","type":"module","scripts":{"build":"rollup -c rollup.config.js -f iife | terser -c -m > waifu-tips.js","build-dev":"rollup -c rollup.config.js -f iife -o waifu-tips.js -w"},"repository":{"type":"git","url":"git+https://github.com/stevenjoezhang/live2d-widget.git"},"keywords":["Live2d"],"author":"stevenjoezhang <stevenjoezhang@gmail.com>","license":"GPL-3.0-or-later","bugs":{"url":"https://github.com/stevenjoezhang/live2d-widget/issues"},"homepage":"https://github.com/stevenjoezhang/live2d-widget#readme","devDependencies":{"@fortawesome/fontawesome-free":"^6.2.0","@rollup/plugin-node-resolve":"^15.0.0","@rollup/pluginutils":"^5.0.1","rollup":"^3.2.3","terser":"^5.15.1"}}
|
||||
38
live2d-widget/rollup.config.js
Normal file
38
live2d-widget/rollup.config.js
Normal file
@@ -0,0 +1,38 @@
|
||||
import { nodeResolve } from "@rollup/plugin-node-resolve";
|
||||
import { createFilter } from "@rollup/pluginutils";
|
||||
|
||||
function string(opts = {}) {
|
||||
if (!opts.include) {
|
||||
throw Error("include option should be specified");
|
||||
}
|
||||
|
||||
const filter = createFilter(opts.include, opts.exclude);
|
||||
|
||||
return {
|
||||
name: "string",
|
||||
|
||||
transform(code, id) {
|
||||
if (filter(id)) {
|
||||
return {
|
||||
code: `export default ${JSON.stringify(code)};`,
|
||||
map: { mappings: "" }
|
||||
};
|
||||
}
|
||||
},
|
||||
|
||||
renderChunk(code, chunk, outputOptions = {}) {
|
||||
return `/*!
|
||||
* Live2D Widget
|
||||
* https://github.com/stevenjoezhang/live2d-widget
|
||||
*/
|
||||
` + code;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
export default {
|
||||
input: "src/waifu-tips.js",
|
||||
plugins: [nodeResolve(), string({
|
||||
include: "**/*.svg",
|
||||
})]
|
||||
};
|
||||
175
live2d-widget/src/index.js
Normal file
175
live2d-widget/src/index.js
Normal file
@@ -0,0 +1,175 @@
|
||||
import Model from "./model.js";
|
||||
import showMessage from "./message.js";
|
||||
import randomSelection from "./utils.js";
|
||||
import tools from "./tools.js";
|
||||
|
||||
function loadWidget(config) {
|
||||
const model = new Model(config);
|
||||
localStorage.removeItem("waifu-display");
|
||||
sessionStorage.removeItem("waifu-text");
|
||||
document.body.insertAdjacentHTML("beforeend", `<div id="waifu">
|
||||
<div id="waifu-tips"></div>
|
||||
<canvas id="live2d" width="800" height="800"></canvas>
|
||||
<div id="waifu-tool"></div>
|
||||
</div>`);
|
||||
// https://stackoverflow.com/questions/24148403/trigger-css-transition-on-appended-element
|
||||
setTimeout(() => {
|
||||
document.getElementById("waifu").style.bottom = 0;
|
||||
}, 0);
|
||||
|
||||
(function registerTools() {
|
||||
tools["switch-model"].callback = () => model.loadOtherModel();
|
||||
tools["switch-texture"].callback = () => model.loadRandModel();
|
||||
if (!Array.isArray(config.tools)) {
|
||||
config.tools = Object.keys(tools);
|
||||
}
|
||||
for (let tool of config.tools) {
|
||||
if (tools[tool]) {
|
||||
const { icon, callback } = tools[tool];
|
||||
document.getElementById("waifu-tool").insertAdjacentHTML("beforeend", `<span id="waifu-tool-${tool}">${icon}</span>`);
|
||||
document.getElementById(`waifu-tool-${tool}`).addEventListener("click", callback);
|
||||
}
|
||||
}
|
||||
})();
|
||||
|
||||
function welcomeMessage(time) {
|
||||
if (location.pathname === "/") { // 如果是主页
|
||||
for (let { hour, text } of time) {
|
||||
const now = new Date(),
|
||||
after = hour.split("-")[0],
|
||||
before = hour.split("-")[1] || after;
|
||||
if (after <= now.getHours() && now.getHours() <= before) {
|
||||
return text;
|
||||
}
|
||||
}
|
||||
}
|
||||
const text = `欢迎阅读<span>「${document.title.split(" - ")[0]}」</span>`;
|
||||
let from;
|
||||
if (document.referrer !== "") {
|
||||
const referrer = new URL(document.referrer),
|
||||
domain = referrer.hostname.split(".")[1];
|
||||
const domains = {
|
||||
"baidu": "百度",
|
||||
"so": "360搜索",
|
||||
"google": "谷歌搜索"
|
||||
};
|
||||
if (location.hostname === referrer.hostname) return text;
|
||||
|
||||
if (domain in domains) from = domains[domain];
|
||||
else from = referrer.hostname;
|
||||
return `Hello!来自 <span>${from}</span> 的朋友<br>${text}`;
|
||||
}
|
||||
return text;
|
||||
}
|
||||
|
||||
function registerEventListener(result) {
|
||||
// 检测用户活动状态,并在空闲时显示消息
|
||||
let userAction = false,
|
||||
userActionTimer,
|
||||
messageArray = result.message.default;
|
||||
window.addEventListener("mousemove", () => userAction = true);
|
||||
window.addEventListener("keydown", () => userAction = true);
|
||||
setInterval(() => {
|
||||
if (userAction) {
|
||||
userAction = false;
|
||||
clearInterval(userActionTimer);
|
||||
userActionTimer = null;
|
||||
} else if (!userActionTimer) {
|
||||
userActionTimer = setInterval(() => {
|
||||
showMessage(messageArray, 6000, 9);
|
||||
}, 20000);
|
||||
}
|
||||
}, 1000);
|
||||
showMessage(welcomeMessage(result.time), 7000, 11);
|
||||
window.addEventListener("mouseover", event => {
|
||||
for (let { selector, text } of result.mouseover) {
|
||||
if (!event.target.matches(selector)) continue;
|
||||
text = randomSelection(text);
|
||||
text = text.replace("{text}", event.target.innerText);
|
||||
showMessage(text, 4000, 8);
|
||||
return;
|
||||
}
|
||||
});
|
||||
window.addEventListener("click", event => {
|
||||
for (let { selector, text } of result.click) {
|
||||
if (!event.target.matches(selector)) continue;
|
||||
text = randomSelection(text);
|
||||
text = text.replace("{text}", event.target.innerText);
|
||||
showMessage(text, 4000, 8);
|
||||
return;
|
||||
}
|
||||
});
|
||||
result.seasons.forEach(({ date, text }) => {
|
||||
const now = new Date(),
|
||||
after = date.split("-")[0],
|
||||
before = date.split("-")[1] || after;
|
||||
if ((after.split("/")[0] <= now.getMonth() + 1 && now.getMonth() + 1 <= before.split("/")[0]) && (after.split("/")[1] <= now.getDate() && now.getDate() <= before.split("/")[1])) {
|
||||
text = randomSelection(text);
|
||||
text = text.replace("{year}", now.getFullYear());
|
||||
messageArray.push(text);
|
||||
}
|
||||
});
|
||||
|
||||
const devtools = () => { };
|
||||
console.log("%c", devtools);
|
||||
devtools.toString = () => {
|
||||
showMessage(result.message.console, 6000, 9);
|
||||
};
|
||||
window.addEventListener("copy", () => {
|
||||
showMessage(result.message.copy, 6000, 9);
|
||||
});
|
||||
window.addEventListener("visibilitychange", () => {
|
||||
if (!document.hidden) showMessage(result.message.visibilitychange, 6000, 9);
|
||||
});
|
||||
}
|
||||
|
||||
(function initModel() {
|
||||
let modelId = localStorage.getItem("modelId"),
|
||||
modelTexturesId = localStorage.getItem("modelTexturesId");
|
||||
if (modelId === null) {
|
||||
// 首次访问加载 指定模型 的 指定材质
|
||||
modelId = 1; // 模型 ID
|
||||
modelTexturesId = 53; // 材质 ID
|
||||
}
|
||||
model.loadModel(modelId, modelTexturesId);
|
||||
fetch(config.waifuPath)
|
||||
.then(response => response.json())
|
||||
.then(registerEventListener);
|
||||
})();
|
||||
}
|
||||
|
||||
function initWidget(config, apiPath) {
|
||||
if (typeof config === "string") {
|
||||
config = {
|
||||
waifuPath: config,
|
||||
apiPath
|
||||
};
|
||||
}
|
||||
document.body.insertAdjacentHTML("beforeend", `<div id="waifu-toggle">
|
||||
<span>看板娘</span>
|
||||
</div>`);
|
||||
const toggle = document.getElementById("waifu-toggle");
|
||||
toggle.addEventListener("click", () => {
|
||||
toggle.classList.remove("waifu-toggle-active");
|
||||
if (toggle.getAttribute("first-time")) {
|
||||
loadWidget(config);
|
||||
toggle.removeAttribute("first-time");
|
||||
} else {
|
||||
localStorage.removeItem("waifu-display");
|
||||
document.getElementById("waifu").style.display = "";
|
||||
setTimeout(() => {
|
||||
document.getElementById("waifu").style.bottom = 0;
|
||||
}, 0);
|
||||
}
|
||||
});
|
||||
if (localStorage.getItem("waifu-display") && Date.now() - localStorage.getItem("waifu-display") <= 86400000) {
|
||||
toggle.setAttribute("first-time", true);
|
||||
setTimeout(() => {
|
||||
toggle.classList.add("waifu-toggle-active");
|
||||
}, 0);
|
||||
} else {
|
||||
loadWidget(config);
|
||||
}
|
||||
}
|
||||
|
||||
export default initWidget;
|
||||
22
live2d-widget/src/message.js
Normal file
22
live2d-widget/src/message.js
Normal file
@@ -0,0 +1,22 @@
|
||||
import randomSelection from "./utils.js";
|
||||
|
||||
let messageTimer;
|
||||
|
||||
function showMessage(text, timeout, priority) {
|
||||
if (!text || (sessionStorage.getItem("waifu-text") && sessionStorage.getItem("waifu-text") > priority)) return;
|
||||
if (messageTimer) {
|
||||
clearTimeout(messageTimer);
|
||||
messageTimer = null;
|
||||
}
|
||||
text = randomSelection(text);
|
||||
sessionStorage.setItem("waifu-text", priority);
|
||||
const tips = document.getElementById("waifu-tips");
|
||||
tips.innerHTML = text;
|
||||
tips.classList.add("waifu-tips-active");
|
||||
messageTimer = setTimeout(() => {
|
||||
sessionStorage.removeItem("waifu-text");
|
||||
tips.classList.remove("waifu-tips-active");
|
||||
}, timeout);
|
||||
}
|
||||
|
||||
export default showMessage;
|
||||
75
live2d-widget/src/model.js
Normal file
75
live2d-widget/src/model.js
Normal file
@@ -0,0 +1,75 @@
|
||||
import showMessage from "./message.js";
|
||||
import randomSelection from "./utils.js";
|
||||
|
||||
class Model {
|
||||
constructor(config) {
|
||||
let { apiPath, cdnPath } = config;
|
||||
let useCDN = false;
|
||||
if (typeof cdnPath === "string") {
|
||||
useCDN = true;
|
||||
if (!cdnPath.endsWith("/")) cdnPath += "/";
|
||||
} else if (typeof apiPath === "string") {
|
||||
if (!apiPath.endsWith("/")) apiPath += "/";
|
||||
} else {
|
||||
throw "Invalid initWidget argument!";
|
||||
}
|
||||
this.useCDN = useCDN;
|
||||
this.apiPath = apiPath;
|
||||
this.cdnPath = cdnPath;
|
||||
}
|
||||
|
||||
async loadModelList() {
|
||||
const response = await fetch(`${this.cdnPath}model_list.json`);
|
||||
this.modelList = await response.json();
|
||||
}
|
||||
|
||||
async loadModel(modelId, modelTexturesId, message) {
|
||||
localStorage.setItem("modelId", modelId);
|
||||
localStorage.setItem("modelTexturesId", modelTexturesId);
|
||||
showMessage(message, 4000, 10);
|
||||
if (this.useCDN) {
|
||||
if (!this.modelList) await this.loadModelList();
|
||||
const target = randomSelection(this.modelList.models[modelId]);
|
||||
loadlive2d("live2d", `${this.cdnPath}model/${target}/index.json`);
|
||||
} else {
|
||||
loadlive2d("live2d", `${this.apiPath}get/?id=${modelId}-${modelTexturesId}`);
|
||||
console.log(`Live2D 模型 ${modelId}-${modelTexturesId} 加载完成`);
|
||||
}
|
||||
}
|
||||
|
||||
async loadRandModel() {
|
||||
const modelId = localStorage.getItem("modelId"),
|
||||
modelTexturesId = localStorage.getItem("modelTexturesId");
|
||||
if (this.useCDN) {
|
||||
if (!this.modelList) await this.loadModelList();
|
||||
const target = randomSelection(this.modelList.models[modelId]);
|
||||
loadlive2d("live2d", `${this.cdnPath}model/${target}/index.json`);
|
||||
showMessage("我的新衣服好看嘛?", 4000, 10);
|
||||
} else {
|
||||
// 可选 "rand"(随机), "switch"(顺序)
|
||||
fetch(`${this.apiPath}rand_textures/?id=${modelId}-${modelTexturesId}`)
|
||||
.then(response => response.json())
|
||||
.then(result => {
|
||||
if (result.textures.id === 1 && (modelTexturesId === 1 || modelTexturesId === 0)) showMessage("我还没有其他衣服呢!", 4000, 10);
|
||||
else this.loadModel(modelId, result.textures.id, "我的新衣服好看嘛?");
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
async loadOtherModel() {
|
||||
let modelId = localStorage.getItem("modelId");
|
||||
if (this.useCDN) {
|
||||
if (!this.modelList) await this.loadModelList();
|
||||
const index = (++modelId >= this.modelList.models.length) ? 0 : modelId;
|
||||
this.loadModel(index, 0, this.modelList.messages[index]);
|
||||
} else {
|
||||
fetch(`${this.apiPath}switch/?id=${modelId}`)
|
||||
.then(response => response.json())
|
||||
.then(result => {
|
||||
this.loadModel(result.model.id, 0, result.model.message);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export default Model;
|
||||
78
live2d-widget/src/tools.js
Normal file
78
live2d-widget/src/tools.js
Normal file
@@ -0,0 +1,78 @@
|
||||
import fa_comment from "@fortawesome/fontawesome-free/svgs/solid/comment.svg";
|
||||
import fa_paper_plane from "@fortawesome/fontawesome-free/svgs/solid/paper-plane.svg";
|
||||
import fa_user_circle from "@fortawesome/fontawesome-free/svgs/solid/circle-user.svg";
|
||||
import fa_street_view from "@fortawesome/fontawesome-free/svgs/solid/street-view.svg";
|
||||
import fa_camera_retro from "@fortawesome/fontawesome-free/svgs/solid/camera-retro.svg";
|
||||
import fa_info_circle from "@fortawesome/fontawesome-free/svgs/solid/circle-info.svg";
|
||||
import fa_xmark from "@fortawesome/fontawesome-free/svgs/solid/xmark.svg";
|
||||
|
||||
import showMessage from "./message.js";
|
||||
|
||||
function showHitokoto() {
|
||||
// 增加 hitokoto.cn 的 API
|
||||
fetch("https://v1.hitokoto.cn")
|
||||
.then(response => response.json())
|
||||
.then(result => {
|
||||
const text = `这句一言来自 <span>「${result.from}」</span>,是 <span>${result.creator}</span> 在 hitokoto.cn 投稿的。`;
|
||||
showMessage(result.hitokoto, 6000, 9);
|
||||
setTimeout(() => {
|
||||
showMessage(text, 4000, 9);
|
||||
}, 6000);
|
||||
});
|
||||
}
|
||||
|
||||
const tools = {
|
||||
"hitokoto": {
|
||||
icon: fa_comment,
|
||||
callback: showHitokoto
|
||||
},
|
||||
"asteroids": {
|
||||
icon: fa_paper_plane,
|
||||
callback: () => {
|
||||
if (window.Asteroids) {
|
||||
if (!window.ASTEROIDSPLAYERS) window.ASTEROIDSPLAYERS = [];
|
||||
window.ASTEROIDSPLAYERS.push(new Asteroids());
|
||||
} else {
|
||||
const script = document.createElement("script");
|
||||
script.src = "https://fastly.jsdelivr.net/gh/stevenjoezhang/asteroids/asteroids.js";
|
||||
document.head.appendChild(script);
|
||||
}
|
||||
}
|
||||
},
|
||||
"switch-model": {
|
||||
icon: fa_user_circle,
|
||||
callback: () => {}
|
||||
},
|
||||
"switch-texture": {
|
||||
icon: fa_street_view,
|
||||
callback: () => {}
|
||||
},
|
||||
"photo": {
|
||||
icon: fa_camera_retro,
|
||||
callback: () => {
|
||||
showMessage("照好了嘛,是不是很可爱呢?", 6000, 9);
|
||||
Live2D.captureName = "photo.png";
|
||||
Live2D.captureFrame = true;
|
||||
}
|
||||
},
|
||||
"info": {
|
||||
icon: fa_info_circle,
|
||||
callback: () => {
|
||||
open("https://github.com/stevenjoezhang/live2d-widget");
|
||||
}
|
||||
},
|
||||
"quit": {
|
||||
icon: fa_xmark,
|
||||
callback: () => {
|
||||
localStorage.setItem("waifu-display", Date.now());
|
||||
showMessage("愿你有一天能与重要的人重逢。", 2000, 11);
|
||||
document.getElementById("waifu").style.bottom = "-500px";
|
||||
setTimeout(() => {
|
||||
document.getElementById("waifu").style.display = "none";
|
||||
document.getElementById("waifu-toggle").classList.add("waifu-toggle-active");
|
||||
}, 3000);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
export default tools;
|
||||
5
live2d-widget/src/utils.js
Normal file
5
live2d-widget/src/utils.js
Normal file
@@ -0,0 +1,5 @@
|
||||
function randomSelection(obj) {
|
||||
return Array.isArray(obj) ? obj[Math.floor(Math.random() * obj.length)] : obj;
|
||||
}
|
||||
|
||||
export default randomSelection;
|
||||
3
live2d-widget/src/waifu-tips.js
Normal file
3
live2d-widget/src/waifu-tips.js
Normal file
@@ -0,0 +1,3 @@
|
||||
import initWidget from "./index.js";
|
||||
|
||||
window.initWidget = initWidget;
|
||||
5
live2d-widget/waifu-tips.js
Normal file
5
live2d-widget/waifu-tips.js
Normal file
File diff suppressed because one or more lines are too long
1
live2d-widget/waifu-tips.json
Normal file
1
live2d-widget/waifu-tips.json
Normal file
File diff suppressed because one or more lines are too long
310
live2d-widget/waifu.css
Normal file
310
live2d-widget/waifu.css
Normal file
@@ -0,0 +1,310 @@
|
||||
#waifu-toggle {
|
||||
background-color: #fa0;
|
||||
border-radius: 5px;
|
||||
bottom: 66px;
|
||||
color: #fff;
|
||||
cursor: pointer;
|
||||
font-size: 12px;
|
||||
left: 0;
|
||||
margin-left: -100px;
|
||||
padding: 5px 2px 5px 5px;
|
||||
position: fixed;
|
||||
transition: margin-left 1s;
|
||||
width: 60px;
|
||||
writing-mode: vertical-rl;
|
||||
}
|
||||
|
||||
#waifu-toggle.waifu-toggle-active {
|
||||
margin-left: -50px;
|
||||
}
|
||||
|
||||
#waifu-toggle.waifu-toggle-active:hover {
|
||||
margin-left: -30px;
|
||||
}
|
||||
|
||||
#waifu {
|
||||
bottom: -1000px;
|
||||
left: 0;
|
||||
line-height: 0;
|
||||
margin-bottom: -10px;
|
||||
position: fixed;
|
||||
transform: translateY(3px);
|
||||
transition: transform .3s ease-in-out, bottom 3s ease-in-out;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
#waifu:hover {
|
||||
transform: translateY(0);
|
||||
}
|
||||
|
||||
#waifu-tips {
|
||||
animation: shake 50s ease-in-out 5s infinite;
|
||||
background-color: rgba(236, 217, 188, .5);
|
||||
border: 1px solid rgba(224, 186, 140, .62);
|
||||
border-radius: 12px;
|
||||
box-shadow: 0 3px 15px 2px rgba(191, 158, 118, .2);
|
||||
font-size: 14px;
|
||||
line-height: 24px;
|
||||
margin: -30px 20px;
|
||||
min-height: 70px;
|
||||
opacity: 0;
|
||||
overflow: hidden;
|
||||
padding: 5px 10px;
|
||||
position: absolute;
|
||||
text-overflow: ellipsis;
|
||||
transition: opacity 1s;
|
||||
width: 250px;
|
||||
word-break: break-all;
|
||||
}
|
||||
|
||||
#waifu-tips.waifu-tips-active {
|
||||
opacity: 1;
|
||||
transition: opacity .2s;
|
||||
}
|
||||
|
||||
#waifu-tips span {
|
||||
color: #0099cc;
|
||||
}
|
||||
|
||||
#live2d {
|
||||
cursor: grab;
|
||||
height: 300px;
|
||||
position: relative;
|
||||
width: 300px;
|
||||
}
|
||||
|
||||
#live2d:active {
|
||||
cursor: grabbing;
|
||||
}
|
||||
|
||||
#waifu-tool {
|
||||
color: #aaa;
|
||||
opacity: 0;
|
||||
position: absolute;
|
||||
right: -10px;
|
||||
top: 70px;
|
||||
transition: opacity 1s;
|
||||
}
|
||||
|
||||
#waifu:hover #waifu-tool {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
#waifu-tool span {
|
||||
display: block;
|
||||
height: 30px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
#waifu-tool svg {
|
||||
fill: #7b8c9d;
|
||||
cursor: pointer;
|
||||
height: 25px;
|
||||
transition: fill .3s;
|
||||
}
|
||||
|
||||
#waifu-tool svg:hover {
|
||||
fill: #0684bd; /* #34495e */
|
||||
}
|
||||
|
||||
@keyframes shake {
|
||||
2% {
|
||||
transform: translate(.5px, -1.5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
4% {
|
||||
transform: translate(.5px, 1.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
6% {
|
||||
transform: translate(1.5px, 1.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
8% {
|
||||
transform: translate(2.5px, 1.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
10% {
|
||||
transform: translate(.5px, 2.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
12% {
|
||||
transform: translate(1.5px, 1.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
14% {
|
||||
transform: translate(.5px, .5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
16% {
|
||||
transform: translate(-1.5px, -.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
18% {
|
||||
transform: translate(.5px, .5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
20% {
|
||||
transform: translate(2.5px, 2.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
22% {
|
||||
transform: translate(.5px, -1.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
24% {
|
||||
transform: translate(-1.5px, 1.5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
26% {
|
||||
transform: translate(1.5px, .5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
28% {
|
||||
transform: translate(-.5px, -.5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
30% {
|
||||
transform: translate(1.5px, -.5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
32% {
|
||||
transform: translate(2.5px, -1.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
34% {
|
||||
transform: translate(2.5px, 2.5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
36% {
|
||||
transform: translate(.5px, -1.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
38% {
|
||||
transform: translate(2.5px, -.5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
40% {
|
||||
transform: translate(-.5px, 2.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
42% {
|
||||
transform: translate(-1.5px, 2.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
44% {
|
||||
transform: translate(-1.5px, 1.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
46% {
|
||||
transform: translate(1.5px, -.5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
48% {
|
||||
transform: translate(2.5px, -.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
50% {
|
||||
transform: translate(-1.5px, 1.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
52% {
|
||||
transform: translate(-.5px, 1.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
54% {
|
||||
transform: translate(-1.5px, 1.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
56% {
|
||||
transform: translate(.5px, 2.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
58% {
|
||||
transform: translate(2.5px, 2.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
60% {
|
||||
transform: translate(2.5px, -1.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
62% {
|
||||
transform: translate(-1.5px, .5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
64% {
|
||||
transform: translate(-1.5px, 1.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
66% {
|
||||
transform: translate(.5px, 2.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
68% {
|
||||
transform: translate(2.5px, -1.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
70% {
|
||||
transform: translate(2.5px, 2.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
72% {
|
||||
transform: translate(-.5px, -1.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
74% {
|
||||
transform: translate(-1.5px, 2.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
76% {
|
||||
transform: translate(-1.5px, 2.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
78% {
|
||||
transform: translate(-1.5px, 2.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
80% {
|
||||
transform: translate(-1.5px, .5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
82% {
|
||||
transform: translate(-1.5px, .5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
84% {
|
||||
transform: translate(-.5px, .5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
86% {
|
||||
transform: translate(2.5px, 1.5px) rotate(.5deg);
|
||||
}
|
||||
|
||||
88% {
|
||||
transform: translate(-1.5px, .5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
90% {
|
||||
transform: translate(-1.5px, -.5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
92% {
|
||||
transform: translate(-1.5px, -1.5px) rotate(1.5deg);
|
||||
}
|
||||
|
||||
94% {
|
||||
transform: translate(.5px, .5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
96% {
|
||||
transform: translate(2.5px, -.5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
98% {
|
||||
transform: translate(-1.5px, -1.5px) rotate(-.5deg);
|
||||
}
|
||||
|
||||
0%, 100% {
|
||||
transform: translate(0, 0) rotate(0);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user